Post by England on Feb 15, 2012 23:17:16 GMT -5
When you live in a zombie-infected world... you must talk like you live in a zombie-infected world. Here's the appropriate vocabulary that will be used during announcements and news broadcasts. It would be nice if you used them at certain opportunities, as well.
Code Green: Clear signal after zombie attack
Code Yellow: zombies sighted- see outbreak class
Code Red: Zombies have penetrated the outer perimeter
Class 1 Outbreak: 1-50 zombies (send a dispatch team to eliminate them, see Minuteman Manoeuvre)
Class 2 Outbreak: 50-100 zombies (combat ready, see Battle Positions)
Class 3 Outbreak: 100-500 zombies (see Blackout Manoeuvre)
Class 4 Outbreak: over 500 zombies (Blackout + initiate emergency measures)
Blackout Manoeuvre: The lights go out in the entire warehouse, sounds are turned off, and activity ceases until the zombies are out of view from the observation tower.
Battle Positions: Everybody must assume their battle positions (determined by the choice of duty position you decide to assume on your application) immediately, pick up their weapons and ammo, and be ready for all-out combat in either the open field, or the warehouse roof and towers, depending on outbreak class. For outbreak classes 2 and over.
Minutemen Manoeuvre: When a Class 1 outbreak is declared, a few designated people must rush to the storage and get ready for all-out combat in the time of a minute. Inspired by the Minutemen that America trained during his Independence war.
Emergency Measures: If a Code Red is declared, then there is not much hope left of winning. In that case, everyone must get ready to evacuate the premises as soon as possible and seek shelter in the forest. Everyone must grab their survivals packs and make a run for the forest, climb a tree, and wait for a Code Green signal before moving again.
Code Green: Clear signal after zombie attack
Code Yellow: zombies sighted- see outbreak class
Code Red: Zombies have penetrated the outer perimeter
Class 1 Outbreak: 1-50 zombies (send a dispatch team to eliminate them, see Minuteman Manoeuvre)
Class 2 Outbreak: 50-100 zombies (combat ready, see Battle Positions)
Class 3 Outbreak: 100-500 zombies (see Blackout Manoeuvre)
Class 4 Outbreak: over 500 zombies (Blackout + initiate emergency measures)
Blackout Manoeuvre: The lights go out in the entire warehouse, sounds are turned off, and activity ceases until the zombies are out of view from the observation tower.
Battle Positions: Everybody must assume their battle positions (determined by the choice of duty position you decide to assume on your application) immediately, pick up their weapons and ammo, and be ready for all-out combat in either the open field, or the warehouse roof and towers, depending on outbreak class. For outbreak classes 2 and over.
Minutemen Manoeuvre: When a Class 1 outbreak is declared, a few designated people must rush to the storage and get ready for all-out combat in the time of a minute. Inspired by the Minutemen that America trained during his Independence war.
Emergency Measures: If a Code Red is declared, then there is not much hope left of winning. In that case, everyone must get ready to evacuate the premises as soon as possible and seek shelter in the forest. Everyone must grab their survivals packs and make a run for the forest, climb a tree, and wait for a Code Green signal before moving again.